
3D Gain and Punch.
3D Gain sets how much moving a track toward or away from you changes its level. Punch lifts the transients of tracks up front, by up to 6 dB, without pushing the reverb harder.
One knob for the room's sound.
Space opens the early reflections first, then the tail. Decay sets how long the tail rings, from 0.15 to 3 seconds. Mix blends the dry and processed sound.







